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	<title>hex &#8211; Hextreme</title>
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	<description>Hexahedral Mesh Generation in Real Time</description>
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	<title>hex &#8211; Hextreme</title>
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	<item>
		<title>Paper: There are 174 subdivisions of the hexahedron into tetrahedra</title>
		<link>https://www.hextreme.eu/paper-there-are-174-subdivisions-of-the-hexahedron-into-tetrahedra/</link>
					<comments>https://www.hextreme.eu/paper-there-are-174-subdivisions-of-the-hexahedron-into-tetrahedra/#respond</comments>
		
		<dc:creator><![CDATA[Hextreme Staff]]></dc:creator>
		<pubDate>Tue, 30 Oct 2018 10:11:50 +0000</pubDate>
				<category><![CDATA[Paper]]></category>
		<category><![CDATA[hex]]></category>
		<category><![CDATA[meshing]]></category>
		<guid isPermaLink="false">http://www.hextreme.eu/?p=2913</guid>

					<description><![CDATA[A new paper was published, wherein we enumerate all possible ways to subdivide a hexahedron into tetrahedra, and which of those subdivisions can be realized geometrically in 3-dimensional space. The paper will be presented at SIGGRAPH Asia 2018. &#160;]]></description>
										<content:encoded><![CDATA[<p>A new paper was published, wherein we enumerate all possible ways to subdivide a hexahedron into tetrahedra, and which of those subdivisions can be realized geometrically in 3-dimensional space.</p>
<p>The paper will be presented at SIGGRAPH Asia 2018.</p>
<div style="width: 660px;" class="wp-video"><video class="wp-video-shortcode" id="video-2913-1" width="660" height="371" preload="metadata" controls="controls"><source type="video/mp4" src="http://www.hextreme.eu/wp-content/uploads/2018/10/animation.m4v?_=1" /><a href="http://www.hextreme.eu/wp-content/uploads/2018/10/animation.m4v">http://www.hextreme.eu/wp-content/uploads/2018/10/animation.m4v</a></video></div>
<p>&nbsp;</p>
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		<title>Paper: A 44-Element Mesh of Schneiders&#8217; Pyramid</title>
		<link>https://www.hextreme.eu/paper-schneiders-44/</link>
					<comments>https://www.hextreme.eu/paper-schneiders-44/#respond</comments>
		
		<dc:creator><![CDATA[Hextreme Staff]]></dc:creator>
		<pubDate>Mon, 29 Oct 2018 15:38:49 +0000</pubDate>
				<category><![CDATA[Paper]]></category>
		<category><![CDATA[hex]]></category>
		<category><![CDATA[meshing]]></category>
		<guid isPermaLink="false">http://www.hextreme.eu/?p=2813</guid>

					<description><![CDATA[We recently published a paper in which we describe a new mesh of Schneiders&#8217; pyramid (see images below). The paper describes two new algorithms used to construct it: A procedure to enumerate all hexahedral meshes with a specific boundary A procedure which locally modifies a hexahedral mesh to reduce the number of hexahedra without changing &#8230; <a href="https://www.hextreme.eu/paper-schneiders-44/" class="more-link">Continue reading <span class="screen-reader-text">Paper: A 44-Element Mesh of Schneiders&#8217; Pyramid</span></a>]]></description>
										<content:encoded><![CDATA[<p>We recently published a paper in which we describe a new mesh of Schneiders&#8217; pyramid (see images below). The paper describes two new algorithms used to construct it:</p>
<ol>
<li>A procedure to enumerate all hexahedral meshes with a specific boundary</li>
<li>A procedure which locally modifies a hexahedral mesh to reduce the number of hexahedra without changing the boundary.</li>
</ol>
<p>Our implementation of the algorithms described in the paper and our results can be downloaded below.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-2833" src="http://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-side-1024x800.png" alt="" width="525" height="410" srcset="https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-side-1024x800.png 1024w, https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-side-300x234.png 300w, https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-side-768x600.png 768w, https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-side.png 1394w" sizes="(max-width: 525px) 100vw, 525px" /></p>
<p><img decoding="async" class="aligncenter wp-image-2843" src="http://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-top.png" alt="" width="289" height="289" srcset="https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-top.png 976w, https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-top-150x150.png 150w, https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-top-300x300.png 300w, https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-top-768x768.png 768w, https://www.hextreme.eu/wp-content/uploads/2018/10/schneiders_44-top-100x100.png 100w" sizes="(max-width: 289px) 100vw, 289px" /></p>
<p><strong>Abstract:</strong> This paper shows that constraint programming techniques can successfully be used to solve challenging hex-meshing problems. Schneiders&#8217; pyramid is a square-based pyramid whose facets are subdivided into three or four quadrangles by adding vertices at edge midpoints and facet centroids. In this paper, we prove that Schneiders&#8217; pyramid has no hexahedral meshes with fewer than 18 interior vertices and 17 hexahedra, and introduce a valid mesh with 44 hexahedra. We also construct the smallest known mesh of the octagonal spindle, with 40 hexahedra and 42 interior vertices. These results were obtained through a general purpose algorithm that computes the hexahedral meshes conformal to a given quadrilateral surface boundary. The lower bound for Schneiders&#8217;pyramid is obtained by exhaustively listing the hexahedral meshes with up to 17 interior vertices and which have the same boundary as the pyramid. Our 44-element mesh is obtained by modifying a prior solution with 88 hexahedra. The number of elements was reduced using an algorithm which locally simplifies groups of hexahedra. Given the boundary of such a group, our algorithm is used to find a mesh of its interior that has fewer elements than the initial subdivision. The resulting mesh is untangled to obtain a valid hexahedral mesh.</p>
<ul>
<li><a href="https://project.inria.fr/imr27/files/2018/09/1009.pdf">Paper (from the proceedings of the 27th International Meshing Roundtable)</a></li>
<li><a href="https://www.hextreme.eu/wp-content/uploads/2018/10/verhetsel-imr2018-slides/imr-slides.html">Slides from the presentation at the 27th International Meshing Roundtable</a></li>
<li><a href="https://www.hextreme.eu/wp-content/uploads/2018/10/verhetsel-imr2018-slides/meshes/schneiders-44.mesh">44-element mesh of the pyramid</a></li>
<li><a href="https://www.hextreme.eu/wp-content/uploads/2018/10/verhetsel-imr2018-slides/meshes/spindle-40.mesh">40-element mesh of the octagonal spindle</a></li>
<li><a href="https://www.hextreme.eu/Download/topological-hex-0.2.0.tar.gz">Source code (GPL-licensed)</a></li>
</ul>
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			</item>
		<item>
		<title>Paper: Robust and efficient validation of the linear hexahedral element</title>
		<link>https://www.hextreme.eu/paper-robust-and-efficient-validation-of-the-linear-hexahedral-element/</link>
					<comments>https://www.hextreme.eu/paper-robust-and-efficient-validation-of-the-linear-hexahedral-element/#respond</comments>
		
		<dc:creator><![CDATA[Hextreme Staff]]></dc:creator>
		<pubDate>Sun, 11 Jun 2017 11:20:03 +0000</pubDate>
				<category><![CDATA[Paper]]></category>
		<category><![CDATA[hex]]></category>
		<category><![CDATA[tool]]></category>
		<category><![CDATA[validation]]></category>
		<guid isPermaLink="false">http://www.hextreme.eu/?p=1623</guid>

					<description><![CDATA[We present a method to compute the true validity of hexahedra in an efficient manner. More than 6 million hexahedra are analyzed on a single core per second. The paper is available on arXiv: arxiv.org/abs/1706.01613. The C++ code will soon be available in Gmsh. Input tetrahedral meshes are available here.]]></description>
										<content:encoded><![CDATA[<p>We present a method to compute the true validity of hexahedra in an efficient manner. More than 6 million hexahedra are analyzed on a single core per second.</p>
<ul>
<li>The paper is available on arXiv: <a href="https://arxiv.org/abs/1706.01613">arxiv.org/abs/1706.01613</a>.</li>
<li>The C++ code will soon be available in <a href="http://www.gmsh.info">Gmsh</a>.</li>
<li>Input tetrahedral meshes are available <a href="ftp://braque.mema.ucl.ac.be/tet-combination-data/">here</a>.</li>
</ul>
<p><img decoding="async" class="alignnone wp-image-1633" src="http://www.hextreme.eu/wp-content/uploads/2017/06/hex1.png" alt="" width="250" height="250" srcset="https://www.hextreme.eu/wp-content/uploads/2017/06/hex1.png 600w, https://www.hextreme.eu/wp-content/uploads/2017/06/hex1-150x150.png 150w, https://www.hextreme.eu/wp-content/uploads/2017/06/hex1-300x300.png 300w, https://www.hextreme.eu/wp-content/uploads/2017/06/hex1-100x100.png 100w" sizes="(max-width: 250px) 100vw, 250px" /></p>

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		<item>
		<title>First paper: Combination of tetrahedra in hexahedra</title>
		<link>https://www.hextreme.eu/first-paper/</link>
					<comments>https://www.hextreme.eu/first-paper/#respond</comments>
		
		<dc:creator><![CDATA[Hextreme Staff]]></dc:creator>
		<pubDate>Tue, 09 May 2017 08:29:11 +0000</pubDate>
				<category><![CDATA[Paper]]></category>
		<category><![CDATA[hex]]></category>
		<category><![CDATA[meshing]]></category>
		<guid isPermaLink="false">http://www.hextreme.eu/?p=1453</guid>

					<description><![CDATA[We developed a method to very efficiently combine the elements of a tetrahedral mesh into&#160;hexahedra. &#160;The new vertex based algorithm builds all the feasible potential hexahedra &#160;under given quality constraints. Around 3 millions of potential hexahedra are generated in 10 seconds. A greedy combination is used to compute the final hex-dominant mesh. The paper is &#8230; <a href="https://www.hextreme.eu/first-paper/" class="more-link">Continue reading <span class="screen-reader-text">First paper: Combination of tetrahedra in hexahedra</span></a>]]></description>
										<content:encoded><![CDATA[<p>We developed a method to very efficiently combine the elements of a tetrahedral mesh into&nbsp;hexahedra. &nbsp;The new vertex based algorithm builds all the feasible potential hexahedra &nbsp;under given quality constraints. Around 3 millions of potential hexahedra are generated in 10 seconds. A greedy combination is used to compute the final hex-dominant mesh.</p>
<ul>
<li>The paper is available on arXiv: &nbsp;&nbsp;<a tabindex="-1" href="https://arxiv.org/abs/1705.02451" target="_blank" rel="noopener noreferrer">arxiv.org/abs/1705.02451</a>.</li>
<li>The C++ code will soon be available in <a href="http://www.gmsh.info">Gmsh</a>.</li>
<li>Input tetrahedral meshes are available <a href="ftp://braque.mema.ucl.ac.be/tet-combination-data/">here</a>.</li>
</ul>
<p><img loading="lazy" decoding="async" class="alignnone wp-image-1523 size-large" src="http://www.hextreme.eu/wp-content/uploads/2017/05/fus3_401869hex_268123tets-1024x947.jpg" alt="" width="525" height="486" srcset="https://www.hextreme.eu/wp-content/uploads/2017/05/fus3_401869hex_268123tets-1024x947.jpg 1024w, https://www.hextreme.eu/wp-content/uploads/2017/05/fus3_401869hex_268123tets-300x277.jpg 300w, https://www.hextreme.eu/wp-content/uploads/2017/05/fus3_401869hex_268123tets-768x710.jpg 768w, https://www.hextreme.eu/wp-content/uploads/2017/05/fus3_401869hex_268123tets.jpg 1198w" sizes="auto, (max-width: 525px) 100vw, 525px" /></p>
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